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      Collection Development

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      • Collection Development
      • Creating a circulating board game collection
      How To GuidesCollection DevelopmentCreating a circulating board game collection
      • Overview 1

        • Lecture1.1
          Why add games?
      • Planning Your Collection 6

        • Lecture2.1
          Will you circulate?
        • Lecture2.2
          Who will manage it?
        • Lecture2.3
          How do you select your games?
        • Lecture2.4
          How do you get staff buy-in?
        • Lecture2.5
          How will you inform your patrons?
        • Lecture2.6
          What is the policy?
      • Games to Consider 9

        • Lecture3.1
          Catan
        • Lecture3.2
          Ticket to Ride
        • Lecture3.3
          Hive
        • Lecture3.4
          Mysterium
        • Lecture3.5
          Lanterns
        • Lecture3.6
          The Grizzled
        • Lecture3.7
          Qwirkle
        • Lecture3.8
          Concordia
        • Lecture3.9
          Five Tribes
      • Preparing for Circulation 4

        • Lecture4.1
          Labels
        • Lecture4.2
          Cataloging
        • Lecture4.3
          Rules
        • Lecture4.4
          Extra prep options
      • Maintenance of Your Collection 3

        • Lecture5.1
          Repairing parts
        • Lecture5.2
          Replacement parts
        • Lecture5.3
          Replacing games

        Replacing games

        In certain circumstances, you’ll need to replace a game. Whether due to damage or just wear and tear. Keeping your collection running means you may need to remove games from time to time.

        I’m a push over, and have only billed for games twice in the years we’ve been doing this. Because more often than not, I find it better to just replace the game if it’s already circulated over 40 times by the time the damage reaches the point of replacement. In those two instances, the games were both new, and game back noticeably damaged more than they left. One was missing a board and the insert, one of them had a whole in the box and parts torn.

        It’s up to you and your replacement policy to determine when it’s time to bill a patron for damages, and when it’s time to just order a new one.

        The thing to remember about replacing a game is not to throw out the damaged one, but hold onto it. It now becomes a source of replacement parts for your new copy you buy.

        Prev Replacement parts

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